package me.lukasabbe.bookshelfinspector.mixin; import com.mojang.blaze3d.systems.RenderSystem; import me.lukasabbe.bookshelfinspector.util.HudRenderer; import net.fabricmc.api.EnvType; import net.fabricmc.api.Environment; import net.minecraft.client.MinecraftClient; import net.minecraft.client.gui.DrawContext; import net.minecraft.client.gui.hud.InGameHud; import net.minecraft.client.render.RenderTickCounter; import org.spongepowered.asm.mixin.Final; import org.spongepowered.asm.mixin.Mixin; import org.spongepowered.asm.mixin.Shadow; import org.spongepowered.asm.mixin.injection.At; import org.spongepowered.asm.mixin.injection.Inject; import org.spongepowered.asm.mixin.injection.callback.CallbackInfo; @Environment(EnvType.CLIENT) @Mixin(InGameHud.class) public class InGameHudMixin { @Shadow @Final private MinecraftClient client; @Inject(method = "render",at=@At("RETURN")) public void render(DrawContext context, RenderTickCounter tickCounter, CallbackInfo ci){ RenderSystem.enableBlend(); HudRenderer.hudRender(context, client); RenderSystem.disableBlend(); } }