Added log to server when player joins server

This commit is contained in:
lukasabbe
2025-04-11 12:32:41 +02:00
parent f15f748c80
commit ac376cb367
2 changed files with 2 additions and 1 deletions
@@ -35,6 +35,7 @@ public class Bookshelfinspector implements ModInitializer {
ServerPlayConnectionEvents.JOIN.register(((handler, sender, server) -> { ServerPlayConnectionEvents.JOIN.register(((handler, sender, server) -> {
serverInstance = server; serverInstance = server;
ServerPlayNetworking.send(handler.player, new ModCheckPayload(true)); ServerPlayNetworking.send(handler.player, new ModCheckPayload(true));
LOGGER.info("[" + MOD_ID + "] {} has Bookshelf Inspector and is now turned on!", handler.player.getName());
})); }));
} }
} }
@@ -12,7 +12,7 @@ public class ModPayloadHandler implements ClientPlayNetworking.PlayPayloadHandle
@Override @Override
public void receive(ModCheckPayload modCheckPayload, ClientPlayNetworking.Context context) { public void receive(ModCheckPayload modCheckPayload, ClientPlayNetworking.Context context) {
context.client().execute(() -> { context.client().execute(() -> {
Bookshelfinspector.LOGGER.info("[bookshelfinspector] Connected to server [{}]", context.client().getServer().getVersion()); Bookshelfinspector.LOGGER.info("[bookshelfinspector] Connected to server");
BookshelfinspectorClient.modAvailable = true; BookshelfinspectorClient.modAvailable = true;
}); });
} }